Tag: 7 Swords Trading Co

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  • The Story Thus Far

    Our intrepid heroes, summoned to the city of [[Neverwinter]] by a mysterious letter, have embarked on a difficult mission to reclaim the city from it's usurpers. The group was comprised of several disparate members of varying races and backgrounds. [[: …

  • Strange Things Afoot in Helm's Hold

    After spending the night at the Old Dirty Dwarf, the party awakes the next day to a commotion in the common room. When they investigate, they find that a small crowd of people has gathered to see the party after hearing tales of their exploits on the road …

  • Delving the Sanitarium

    After being convinced to delve into the depths of the Sanitarium, the party stepped into the dank stairs leading down. With some trepidation, the party scouted out the area at the foot of the stairs. Perhaps 8 to 12 inches of brownish water covered the …

  • Deeper Into the Depths

    After [[:pixil-thunderstroke |Pixil's]] magical ministrations, the ailing priest came to long enough to thank the party for saving him. He handed a small, beautifully made dagger to Pixil saying that he had saved for a long time to purchase it and that it …

  • The Radiant Heart of Helm's Hold

    After battling and defeating the spellscarred and their nefarious leader, Farron Gond, the group sent [[:ugarth | Ugarth]] into the narrow crack in the wall. In his rat form, Ugarth easily crept through the gap and after a long passage, came to an immense …

  • Return To the City

    The party left [[:chartilifax-1 | Chartilifax]]'s lair and determined they had done what they could. The matter of the pendant around the mad guard's neck had yet to be resolved. It lay where the party had left it next to the oozing remains of Farron Gond …

  • The Best Laid Plans

    Happy to be back in the familiar surroundings of Neverwinter, our heroes trotted off to the market to spend some of their treasure and resupply. They found that the market was much better stocked than it had been previously and noticed a couple vendors …

  • Dinner with the Would-Be King

    While unsure of what they'd encounter, the group found their way to the floating mote of earth that carried the [[Moonstone Mask | Moonstone Mask]] aloft off the western shore of the city. The bridge connecting the Moonstone Mask was heavily guarded but …

  • Another Jaunt in the Woods and Storming the Castle

    The party departed the city quickly, spending just enough time to recuperate and re-supply before making the day long trek to the Neverwinter Wood. They journeyed on the East Road until they reached the outskirts of Thundertree then cut North to the …

  • The End

    p. After the death of Lord Urthander. The last of the mercenaries fled the city or surrendered as soon as they got word that their benefactor was killed. The Netherise forces, were not immediately heard from after the events of coup. But it was found that …

  • Home Page

    Here you will find all the information you need for the game, including the adventure log, your character histories, as well as any other information related to the game. Check back often and feel free to contribute!

  • Main Page

    [[Organizations | Organizations]] [[Places | Places]] [[People | People]] [[Events]]

  • Organizations

    List of Organizations [[Ashmadai]] [[Gray Cloaks]] [[Gray Wolves]] [[Many Arrows Orcs]] [[Netherese]] [[Thay]]

  • People

    Important People in and around Neverwinter [[:dagult-urthandar]] [[:madame-rosene]]

  • Places

    A list of places that have been visited or heard about. *New [[Neverwinter]]* [[Blacklake District]] [[The Chasm]] [[Castle Never]] [[Driftwood Tavern]] [[Protector's Enclave]] *Outlying Areas* [[Helm's Hold]] [[Neverwinter Wood]] [[The …

  • Ashmadai

    A small cabal of Asmodius worshiping cultists. They apparently existed before the cataclysm and are slowly reforming. Belgron has been given a charge to infiltrate the group and learn the identity of the leader. The group also had some valuable …

  • Madame Rosene

    Owner and proprietor of the [[Driftwood House]] and secretly the leader of the [[Gray Cloaks]]. She is the patron of the group and is responsible for bringing the group together.

  • Netherese

    Returned from their imprisonment in the Shadowfell, the darkness-touched Shadovar have cast their eyes across the continent. The people of Faenln are wise enough to fear reborn Netheril. But they have forgotten that any shadow can hide a deeper darkness. …

  • Neverwinter Wood

    Leagues beyond Neverwinter, a thick press of trees shrouds a foreign world in shadows and fear. In places, the land's brush grows into dense walls, and trespassers must hew through it branch by branch to gain access to the land's private places. Where the …

  • Driftwood Tavern

    An inn and tavern that caters mainly to longtime locals, the Driftwood Tavern takes pride in having kept its doors open since before the [[Spellplague]]. When the cataclysm struck, innkeeper [[:madame-rosene]], a serious woman, sheltered refugees within …

  • Gray Cloaks

    A rag-tag group of old Neverwinter blood, the Gray Cloaks seek to restore their city to its glorious past and maintain it's heritage and traditions. Led by [[:madame-rosene]], they operate in secret to subvert the plans of [[:dagult-urthandar]] and his …

  • Many Arrows Orcs

    The Many-Arrows orcs come from a new nation which bears their name, Manyarrows. The orc nation sent a force to scout ruins of the city of Neverwinter. Finding the [[Blacklake District]] virtually undefended, the Many-Arrows, led by an ambitions female orc …

  • Gray Wolves

    A pack of barbarian werewolves who prowl the edges of the [[Neverwinter Wood]]. Their leader, a massive, ancient werewolf known as [[:hargin]] decided to help the party locate a hidden cache of precious treasure owned by [[:valindra-shadowmantle]]. The …

  • Helm's Hold

    Once a small monastery and adjacent village dedicated to the deity Helm, the cathedral ofHelm's Hold now towers above the town and sur- rounding lands that bear its name. The death ofHelm saw the monastery fall into disuse, but the fortified town became a …

  • Blacklake District

    Located in the northwest quarter of the city, Blacklake is so named after the large lake in it's center. Once the stomping grounds of the wealthy and noble elite, The Blacklake District was one of the area's hardest hit by the [[The Cataclysm]]. In the …

  • The Chasm

    A massive opening to the bowels of the earth that appeared after [[The Cataclysm]]. Not much is known about the chasm or it's origins only that weird horrors spill from it, sometimes in overwhelming numbers. Their relentless attacks on the east wall of …

  • Neverwinter

    A once-bustling metropolis, the northern city of Neverwinter lies mostly in ruins after a century of turmoil that culminated in a great cataclysm nearly thirty years ago. Fires, earthquakes, and evil portents destroyed or chased away most of the populace, …

  • Castle Never

    An imposing fixture of [[Neverwinter]]'s western end, Castle Never stands as a monument to the city's former glory. [[The Cataclysm]] struck it hard, toppling towers, collapsing walls, and starting fires that burned throughout the structure. The entire …

  • Thay

    The work of the Thay is mysterious and unknowable. Their activities in and around [[Neverwinter]] are no less so. The party was told of their operations and of an important relic they possessed, first by the [[Ashmadai]] cult. The cult wanted an item they …

  • Evernight

    A strange, shadow version of [[Neverwinter]] in the [[Shadowfell]]. Any horror and suffering felt in [[Neverwinter]] during it's destruction is multiplied ten fold in Evernight. Roving packs of ghouls terrorize the streets, horrific undead gnaw on corpses …

  • Spellplague

    The Spellplague was a disaster that struck Realmspace on 29th Tarsakh, the Year of Blue Fire, 1385 DR, and was caused by Mystra's assassination at the hands of Cyric and Shar. With the goddess's death, the Weave, the universal structure of arcane forces, …

  • Moonstone Mask

    Sitting on a strange, floating island the Moonstone Mask is a prominent feature in the skyline of new Neverwinter. Once a posh inn that housed dignitaries and wealthy elites, the place has suffered from the cataclysm and subsequent hardships that have …

  • Pixil Thunderstroke

    You had a bright future studying and practicing divine magic in a the great city of Waterdeep when a mysterious blue mark began manifesting on your body. At first it was easy to dismiss but soon, you began having horrid nightmares of yourself engulfed in …

  • Belgron

    You once led a comfortable life in the great city of Waterdeep. You were a successful and cunning merchant and made a healthy living selling magical components and baubles. Soon you began dabbling more into the products of your trade, desiring to perhaps …

  • Desmond

    You have known a life of travel and adventure. As long as you can remember, you trekked the open roads with an old Half-Elf who you would consider to be your father but who reminded you constantly that you were of a higher blood than his. His name was …

  • Ugarth

    You hail from the city of Luskan where your keen eye and killer shot was invaluable in scoring mercenary work. After some time gaining a reputation, you were approached by a member of a gang called the Dead Rats who recruited you to their service. …

  • Korgul

    Korgul made his way south to Neverwinter from the wild reaches of Many-Arrows with an emissary of the Many-Arrows orcs named Lagosh. Lagosh was meant to speak with Vansi, the commander of a band of Many-Arrows orcs that had taken up residence in the Black …

  • Madame Rosene

    Owner and proprietor of the [[Driftwood Tavern]] and secretly the leader of the [[Gray Cloaks]]. She is the patron of the group and is responsible for bringing the group together.

  • Dagult Urthandar

    Seems to be bankrolling the restoration efforts in Neverwinter. He has hired the mercenary guard and has shown himself to be very influential over the current town rulership.

  • Valindra Shadowmantle

    Leader of the Red Wizards in the Neverwinter region. The party found her phylactery in a hidden cache and proceeded to find themselves fleeing her minions. The party dispatched her in a desecrated temple in [[Evernight]].

  • Torian Vrain

    Impressed by the party, has asked for help guarding the east wall. He helped the party out of a jam with the Mayor after they had stirred up the Ashmadai cult meeting.

  • Valen

    Currently in the employ of the party. She was rescued from a group of paladins of Torm who were harassing her because of her spell scar. She has proven to be a competent enchantress and has created several powerful enchanted items for the party.

  • Soman Galt

    The appointed mayor of Neverwinter. Soman Galt seems to be a figurehead who carries out the will of [[dagalt-urthandar]].

  • Durgal

    The party meets Durgal in [[Helm's Hold | Helm's Hold]]. He is nervously waiting for a shipment of weapons to arrive and is concerned that the shipment has been waylaid.

  • Sheezra

    Sheezra is the leader of a faction of [[Netherese]] that seems to be camping in the [[Shadowfell]] version of the [[Neverwinter Wood]]. The party has met Sheezra on two occasions. Once, as an enemy when she was allied with the orc commander in the [[Black …

  • Hargin

    Little is known of his history, only that he has lead the Gray Wolves for many years.

  • Prophet Rohini

    Little is known of her origins but she claims knowledge of extraordinary mysteries beyond mortal understanding. She says this awareness gives her the power to purify the worthy. She bestows healing on individuals that have been visited by the [[ …

  • The Clerk

    This dusty, doting character seemed almost fossilized in his shop when the party met him in [[Evernight]], however, when asked about [[:valindra-shadowmantle | The Red Lich]] he seemed to perk up with anger. And when the party ultimately caused her demise …

  • Salt

    When pressed for his background, Salt reveals that he hails from the Far Hills which lie at the base of the Sunset mountains east of Baldur's Gate. He was raised by a cult of mystics devoted to Grumbar the Earthlord (http://forgottenrealms.wikia.com/wiki/ …